Computer Critics
Computers can do anything, our imagination is the only limit. To cultivate the imagination about it I am proposing a global discussion that I call computer criticism, a dialogue all over the world between all sorts of people, software designers and artists, enterpreneurs and professors, writers and film makers, computer users and computer haters, to judge the current computer world, see what goes and what does not, see what things are useful and what desires are not fulfilled, to imagine out the next goals to achieve.
Ideas
Vannevar Bush: As we may think, Article at The Atlantic Monthly, 1945, ca. 10 pages.
Doug Engelbart: Augmenting Human Intellect. A conceptual framework, summary report from the Standford Research Institute, 1962, 139 pages.
Ted Nelson: Literary Machines, Mindful Press, 1993, 289 pages.
Eric S. Raymond: The Art of Unix Programming, Addison-Wesley, 2003, 560 pages.
Systems
Time-Sharing: The first vision of interactive computing in the 1960s.
Plan 9 from Bell Labs: Experimental operating system
Cultural Computer Critics
Neil Postman: Technopoly. The Surrender of Culture to Technology. Vintage Books, Random House, New York, April 1993. 
Neil Postman points out that the present society, especially in the United States, relies uncritically in experts in all areas, even in areas where expertise is not possible at all such as live and love, whichs leads to cultural poverty and loss of orientation.
M. E. Hobart, Z. S. Schiffman: Information Ages. Literacy, Numeracy, and the Computer Revolution, The John Hopkins University Press, 2000. 
This sound book written by historians interprets writing, mathematics and computer algorithms as different technologies for creating and handling information. It handles the history of writing in the last five thousand years, orality and early literacy in Summer, the rise of the alphabet, medieval writings, the printing press, science in the enlightement and in the 20th century, until the computer algorithms, which are used not only in computing but also in current sciences that deal with complexity and emergent phaenomena.
Literature
Howard Rheingold: Tools for Thought, 360 pages, 1985.
Matthias Müller-Prove: Vision and Reality of Hypertext and Graphical User Interfaces, Master’s Thesis, University of Hamburg, 122 pages, 2002.
M. Mitchell Waldrop: The Dream Machine, 502 pages, 2001.
Lev Manovic: Software Studies Initiative. Studies on software as a cultural phenomenon.
Links
Harmful Stuff on cat-v.org by Uriel. Pages with a point of view and some critical content. Background: Unix, Plan 9.
HXA7241 by Harrison Ainsworth. Articles and Notes around Software Engineering including thinking about the fundamental material of software. Background: programming theory, C++, graphics programming.
Liquid Information: Frode Hegland's approach for empowering electronic literature. Background: Don Norman, Doug Engelbart, Ted Nelson. See also his current project hyperwords.net.
Paul Graham: Essays about computing and computer business. Background: Lisp, start-up business.
Computing Videos: see my collection of computing related videos at YouTube (ENIAC, CTSS, Multics, Palo Alto, Unix, Sutherland, Engelbart, Nelson).


